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Fixed in 2021.2.X

Fixed in 2020.3.X, 2021.1.X, 2021.3.X

Votes

2

Found in

2021.1.0b12

2021.1.0f1

2021.2.0a8

Issue ID

1324456

Regression

Yes

ScriptableObject with an array of serializable classes with arrays in them is overlapping in the Inspector when expanded

Serialization

-

How to reproduce:
1. Open the attached project
2. Open SampleScene
3. Select World Data in the Project window
4. Observe the Inspector

Expected result: The fields are displayed without any overlap
Actual result: The fields are overlapping

Reproducible with: 2021.1.0b12, 2021.1.2f1, 2021.2.0a8, 2021.2.0a10
Not reproducible with: 2018.4.33f1, 2019.4.23f1, 2020.3.2f1, 2021.1.0b11, 2021.2.0a1, 2021.2.0a7

  1. Resolution Note (fix version 2021.2):

    Fixed in: 2021.2.0a14

  2. Resolution Note (fix version 2021.3):

    Fixed in 2021.3.5f1

  3. Resolution Note (fix version 2021.1):

    Fixed in: 2021.1.4f1

  4. Resolution Note (fix version 2020.3):

    Fixed in: 2020.3.7f1

Comments (47)

  1. YWainczak

    Jun 07, 2022 16:04

    This issue is present in 2021.3.4f1 but wasn't in 2021.3.2f1.

  2. DearUnityPleaseAddSerializableDictionaries

    Jun 06, 2022 14:32

    I've reported the bug to Unity but I got an email saying it might take a few weeks (QA needs to review it) before it gets sent to the devs.

  3. DearUnityPleaseAddSerializableDictionaries

    Jun 06, 2022 14:28

    Please Unity can you re-open this bug? Wish there was an "this issue is not fixed, please re-open" button!

  4. iamhim

    Jun 05, 2022 09:42

    Problem still persist 2022.3.4f1

  5. slippyfrog

    Jun 04, 2022 03:22

    this issue is still present in Unity 2021.3.3 and 2021.3.4

  6. udede

    Jun 03, 2022 21:02

    the problem still persists.. (2021.3.4f1)

  7. Maisey

    Jun 03, 2022 12:35

    Dear Unity, can you stop breaking this constantly. You released an update 2 days ago (1st June) and this is STILL not fixed in latest LTS.

  8. guilhermeCoutinho

    Jun 02, 2022 23:35

    Its happening again in 2021.3.4f1;
    this is the fix. I know this PR means nothing since this repo is just a readonly.
    I just wanted so bad to have the option to create PRs for unity that i did it to send a message lol.
    https://github.com/Unity-Technologies/UnityCsReference/pull/20

  9. Tornar

    Jun 02, 2022 13:53

    It's happening too in Unity 2021.3.3f1 and 2021.3.4f1.

  10. dunghn94

    Jun 01, 2022 08:34

    2020.3.35f see again

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