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Fixed in 4.5.2

Votes

51

Found in

4.3.1f1

Issue ID

585517

Regression

No

Screen.lockCursor under Linux breaks Input.GetAxis

Linux

-

-e: Screen.lockCursor under Linux breaks Input.GetAxis()

-repro:
--open attached project
--run test scene in editor
--notice correct axis values
--build and run for Linux
--hold mouse button and move it around
--NOTICE axis values being all over the place he the build crashing in the end

Comments (34)

  1. OneThree

    Feb 21, 2014 23:26

    Two players of my game have run into this on Ubuntu 13.10, though all other Linux players are totally fine. Is there a fix on the way? It sounds like this has been an issue for quite some time: http://answers.unity3d.com/questions/435961/im-having-problems-with-running-my-game-on-ubuntul.html

    It's not an option for me to not lock the mouse cursor, and this bug is making it impossible to play the game for those affected.

  2. Tak

    Feb 14, 2014 11:44

    Folks who are voting for this, please help us track down this issue by providing the following information for the machines where you're seeing this behavior:
    * Distribution/version
    * Window manager
    * Graphics hardware, driver, and driver version

  3. Tak

    Feb 10, 2014 10:29

    @SDGD: That may be a font issue - check your player log for errors/warnings: ~/.config/unity3d/Company/Game/Player.log

  4. sdgd

    Jan 29, 2014 23:57

    also seems that GUI doesn't work in Linux as all buttons seem to be 0.0f width.

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