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Fixed in 4.5.2
Votes
51
Found in
4.3.1f1
Issue ID
585517
Regression
No
Screen.lockCursor under Linux breaks Input.GetAxis
-e: Screen.lockCursor under Linux breaks Input.GetAxis()
-repro:
--open attached project
--run test scene in editor
--notice correct axis values
--build and run for Linux
--hold mouse button and move it around
--NOTICE axis values being all over the place he the build crashing in the end
Comments (34)
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OneThree
Feb 21, 2014 23:26
Two players of my game have run into this on Ubuntu 13.10, though all other Linux players are totally fine. Is there a fix on the way? It sounds like this has been an issue for quite some time: http://answers.unity3d.com/questions/435961/im-having-problems-with-running-my-game-on-ubuntul.html
It's not an option for me to not lock the mouse cursor, and this bug is making it impossible to play the game for those affected.
Tak
Feb 14, 2014 11:44
Folks who are voting for this, please help us track down this issue by providing the following information for the machines where you're seeing this behavior:
* Distribution/version
* Window manager
* Graphics hardware, driver, and driver version
Tak
Feb 10, 2014 10:29
@SDGD: That may be a font issue - check your player log for errors/warnings: ~/.config/unity3d/Company/Game/Player.log
sdgd
Jan 29, 2014 23:57
also seems that GUI doesn't work in Linux as all buttons seem to be 0.0f width.