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Fixed in 5.0.X
Votes
0
Found in
5.0.0b6
Issue ID
637671
Regression
No
SceneView.GetAllSceneCameras() returns an empty array on Start() or first Update()
Calling UnityEditor.SceneView.GetAllSceneCameras() returns an empty array if it is called on start or the first update.
To reproduce:
1. Import repro package
2. Open repro scene
3. Enter play mode
4. Select the main camera - it has a monobehaviour component that calls GetAllSceneCameras() on Start(), the first Update() and later Updates.
Notice that only the later updates have a camera - the start and first update are empty.
In order to reproduce the issue the scene view must be visible at all times.
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