Search Issue Tracker
Fixed in 4.5.X
Votes
0
Found in
4.6.0b1
Issue ID
588069
Regression
Yes
Scene view has to be focused so that Frame Selected would work
To reproduce:
1. Create a new project
2. Create a game object
3. Select it in the hierarchy
4. Go to Edit->Frame Selected
5. Notice that it does not zoom in the selected object
6. Select the object again
7. Press F
8. Notice that it does not zoom in the selected object as well.
Workaround: You have to click on the scene view and then click F so that Frame Selected would work.
In earlier versions you just had to hover the scene view with a mouse.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
Add comment