Search Issue Tracker
Active
Under Consideration for 6000.5.X
Votes
0
Found in
6000.3.3f1
6000.4.0b3
6000.5.0a4
Issue ID
UUM-131469
Regression
Yes
Scene Templates are opened without Meshes when opening Scene Template as Default Scene
Steps to reproduce:
- Create a High Definition 3D Template Project
- Navigate to Edit > Preferences > Scene Template and change "Default Scene" to "Scene Template"
- Delete all Scenes in the Project and quit without saving
- Open the Project again and observe Scene and Game Views
- If the Meshes are still visible wait for all compilation processes or quit without saving and open the Project again
Actual results: Scene Template loads without meshes
Expected results: Scene Template loads with meshes
Reproducible with versions: 6000.3.0a1, 6000.3.3f1, 6000.4.0b3, 6000.5.0a4
Not reproducible with versions: 6000.0.64f1, 6000.2.15f1
Tested on (OS): Windows 11
Notes:
- A SceneTemplateAssets folder is generated where these Meshes are stored to be used with 6000.2 and below
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animation window scrollbar keeps resetting when the scrollbar width is changed after adding an event
- LocalizationSettings.InitializationOperation hangs when re-entering Play Mode with Domain Reload disabled
- [UI Toolkit] Delete key deletes the incorrect character and allows for an extra character deletion when language direction is set to RTL
- Dropdown property is cut off and adds unnecessary side padding when a Sub Graph is used as a node in Shader Graph
- All text in the Project Settings Window is still Tinted White after deleting Text in the Search Window
Add comment