Search Issue Tracker
By Design
Votes
0
Found in
2020.2.0a15
2020.2.0a16
Issue ID
1258302
Regression
No
[Scene Template]Preview window of thumbnail component is missing in scene template preset
Preview window is missing in preset of scene template even after dragging the texture in preset
Steps to repro:
1. Create a New Project
2. Project > Create > Scene Template
3. Select Scene Template and create Preset
4. Select Scene Template Preset > Thumbnail > Texture
Actual Result:
Preview window should be present
Expected Result:
Preview window is not available
Reproducible on:
2020.2.0a15,2020.2.0a16
Note:
Scene Template feature introduced in 2020.2.0a15
Environment:
Windows 10 and Mac 10.15
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on GameObject::QueryComponentByType when opening a project
- "Object reference not set to an instance of an object" is thrown when destroying a GameObject with a Camera Component
- [Android] The error message "OPENGL NATIVE PLUG-IN ERROR: GL_OUT_OF_MEMORY:" is thrown when the video is playing
- [IL2CPP] Build fails with the error "[1mcannot convert 'Nullable_1_tEA06D91799914C5C8830F83CE2A8395868C14F02' to 'int32_t' (aka 'int') without a conversion operator" when IL2CPP is used as the Scripting Backend
- Rigidbody interpolation is performed after the next frame's FixedUpdate() when using Rigidbody2D
Resolution Note:
The UI of the SceneTemplate is custom made to have the preview. A preset is NOT a scenetemplate. It is merely a property bag owning overrides for a ScriptableObject. Preset UI is automatically generated using GenericInspector.