Search Issue Tracker
Fixed in 6000.4.0b1
Fixed in 6000.3.1f1, 6000.4.0a6, 6000.5.X
Votes
0
Found in
6000.3.0f1
6000.4.0a5
6000.5.0a2
Issue ID
UUM-128102
Regression
No
Scene Overlays get hidden or their UI breaks when docking areas are expanded to cover entire Scene view
Reproduction steps:
1. Create a new project
2. Add multiple Overlays to the Scene view
3. Dock Overlays to the corners and docking areas on left and right sides of Scene view
4. Resize left and right side docking areas to cover entire Scene view
5. Observe all Overlays
Actual result: Overlays docked to the corners get hidden or UI breaks so that not all elements are visible
Expected result: Overlays docked to the corners remain visible and UI doesn’t break
Reproducible with: 6000.3.0f1, 6000.4.0a5, 6000.5.0a2
Couldn’t reproduce with: 2022.3.69f1, 6000.0.63f1, 6000.2.13f1 (side docking area doesn’t exist)
Reproduced on: macOS Tahoe 26.1 (M4)
Note: One of the docking areas cannot be resized until another docking area is resized
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on MemoryProfiler::GetAllocationRoot when entering Play mode on a specific project
- Video Player preview is not shown when Inspector preview is converted to Floating Window
- “Cut”, “Copy”, “Duplicate”, “Rename”, “Delete” and other options are not greyed out and active when nothing in the Editor is selected and does nothing when pressed
- Invalid signature package console message is not visible after package import when Console has 'Clear on Recompile' setting enabled
- Cannot interact with GameObjects in the Hierarchy window by using shortcuts or edit menu when selecting a GameObject in the Hierarchy with a “Select” window opened
Add comment