Search Issue Tracker
Won't Fix
Fix In Review for 6000.3.0a4
Votes
1
Found in
2022.3.64f1
6000.0.52f1
6000.1.9f1
6000.2.0b8
6000.3.0a1
Issue ID
UUM-110449
Regression
No
Rich Text Tag "<alpha>" does not work when used with Style Sheet property "text-shadow"
How to reproduce:
1. Extract and open the attached “IN-104897.zip“ project
2. Open Assets → Scenes → SampleScene
3. Enter Play mode
4. Observe the text in the top left of the Game View
Expected Result: “typed” text is fully visible, “typing” text is half transparent, and “to be typed” text is invisible
Actual Result: “typedtypingtobetyped” is fully visible and unaffected by <alpha> Rich Text Tag
Reproducible with: 2022.1.0a7, 2022.3.64f1, 6000.0.52f1, 6000.1.9f1, 6000.2.0b8, 6000.3.0a1
Not reproducible with: 2022.1.0a6
Reproducible on: MacOS 15.5 Silicon
Not reproducible on: Not tested in other environments
Note: Removing the “text-shadow” property from “mystyle.uss” fixes the issue
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A glare from the Light Placement Tool is visible when the Main Camera is set to "Perspective"
- List item is re-selected when moving the mouse after ClearSelection function
- Undocked windows including UITK Debugger disappear when UITK Debugger already has data and Pick Element is pressed again
- Object Picker does not open when a reference is in an array and is clicked on through a non-standard pointer (tablet pen, touchscreen)
- HDRP ShaderGraph Color property gets overridden when it is named "EmissionColor"
Resolution Note:
After further investigation and prototyping, we determined it is not practical to fix this issue without causing major regressions and/or regressing performance. Given the minor nature of the bug and the available workarounds, I'll close this as Won't Fix.