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Not Reproducible
Votes
0
Found in
3.5.1f2
Issue ID
459603
Regression
No
Replacing collider fails if script requires component of type Collider
1. Create a script called ExampleTrigger.cs and paste the following lines in it:
[RequireComponent(typeof(Collider))]
public class ExampleTrigger : MonoBehaviour {
}
2. Add the script to the main camera in the scene.
Result: An error saying "Adding component failed" is printed in the console.
Expected: The collider component is added automatically
3. Create a Cube and add the same script to it.
4. With the Cube object selected, add a Sphere Collider from the Component menu.
5. Press Replace when asked
Result: Replacing the collider fails because the script depends on it
Expected: The collider replacement works because the script requires a component of type collider and the Sphere Collider is one such component.
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