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Fixed in 4.5.X
Votes
2
Found in
4.3.1f1
Issue ID
582006
Regression
No
Removing RigidBody2D in play mode disables the 2D collider
To reproduce:
1. Create a scene with a falling 2D rigid body, which would collide with another 2D rigid body.
2. Run the scene.
3. While the scene is running, remove the RigidBody2D component from the object in the bottom, but keep the collider.
4. The falling 2D rigid body does not collide with it.
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