Search Issue Tracker
Fixed in 5.5.0
Votes
0
Found in
5.5.0b5
Issue ID
836131
Regression
Yes
[Regression][OSX] Launcher window cannot be closed when opening it through 'Account->Sign in' in Editor
Steps to repro:
1. Open Unity on OSX;
2. In the Launcher window sign out of your account;
3. Create new project;
4. In the Editor Click Account - Sign in...;
5. Either click close button or 'Work offline' button.
Actual result:
Launcher window cannot be closed.
Regression introduced in Unity 5.4.0p3.
Workaround is to reopen Editor.
Expected result:
Launcher should always be closed after clicking close button or 'Work Offline' button.
Notes:
- Reproducible in 5.5.0b5, 5.5.0b4, 5.5.0b3, 5.4.1.p2, 5.4.0p3;
- Not reproducible in 5.5.0b2, 5.4.0f3, 5.4.0p2;
- Reproducible only on OSX 10.11.6;
- Not reproducible on Windows 10;
- The issue also reproduces after entering valid login credentials and clicking 'Sign-in' button;
- The issue doesn't reproduce when opening Launcher from Services tab of the Editor.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Add comment