Search Issue Tracker
Fixed
Fixed in 6000.4.0a1
Votes
0
Found in
2021.3.30f1
2022.3.10f1
2023.1.15f1
2023.2.0b11
2023.3.0a7
6000.0.0b11
6000.1.0a7
6000.2.0a1
6000.3.0a1
6000.4.0a1
7000.0.0a1
Issue ID
UUM-49819
Regression
No
Referred style sheet stays dirty after saving when using the UIBuilder
Repro steps:
1. Import the attached UUM-49819-DirtyAssets.unitypackage2.
2. Open Window->UI Toolkit->TestAssetDirty
3. Save the scene using file->save
4. Click "Scan for dirty assets"
5. Should show that "everything is clean"
6. Open Editor/TestTemplate in the UIBuilder
7. Press save again to make sure everything is saved
8. Click Scan for dirty assets
Expected: "Everything is clean!"
Actual: "Dirty Asset:Assets/Editor/MainStyle.uss"
Reproducible with: 2021.3.30f1, 2022.3.10f1, 2023.1.15f1, 2023.2.0b11, 2023.3.0a7
Reproducible on: Ubuntu 23.04, Windows 10 Pro 22H2
Not reproducible on: no other environments tested
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Sampling overlap causes graphical errors on specific Graphics APIs and Devices when using Framebuffer Fetch
- [Android] AssetBundle loading performance degradation when loading from a local Assetbundle
- [iOS][Android] Reflection with Generic Class returns unexpected values
- Shader Variant Collection Asset UI is hard to read when multiple Shaders and keywords are added
- Regression for "WebGL build is missing "malloc" and "free" functions when passing "-sERROR_ON_UNDEFINED_SYMBOLS=0" to emscriptenArgs"
Add comment