Search Issue Tracker
Won't Fix
Votes
0
Found in
2017.4.0f1
2018.3.0a1
2019.1.0a1
2019.1.10f1
2019.2.0a1
2019.3.0a1
Issue ID
1171381
Regression
No
RectTransform Component changes position randomly when changing its Anchor with "Raw edit mode" off
How to reproduce:
1. Open the Scene "SampleScene" in the attached "case_1171381.zip" Unity project
2. In the Hierarchy tab, select the GameObject named "ChangeMe" under the "Canvas" > "Image" GameObjects
3. In the Inspector tab, locate the "Rect Transform" Component and change its Anchor property multiple times
4. Observe the effect in the Game view
Expected result: the "ChangeMe" GameObject stays in place
Actual result: the "ChangeMe" GameObject stretches and moves randomly
Reproducible with: 2017.4.30f1, 2018.4.5f1, 2019.1.12f1, 2019.2.0b10, 2019.3.0a11
Note: only reproducible when "Raw edit mode" is off (in the "Rect Transform" Component).
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
Resolution Note (2019.3.X):
low priority for the moment, unlikely to be fixed for the immediate future.