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Found in
2022.3.10f1
2023.1.14f1
2023.2.0b10
2023.3.0a6
Issue ID
UUM-49454
Regression
No
[Quest] Canvas is rendered incorrectly in Player when built with "Screen Space - Overlay" selected
Reproduction steps:
1. Open the attached project "ReproProj"
2. Open the “/Assets/OutdoorsScene.unity” Scene
3. In Edit > Project Settings > XR Plugin Management select OpenXR
4. Build and Run
5. In Player hold the “S“ key to move back and observe the Scene shown on the monitor
Expected result: Canvas is rendered correctly as seen in NoRepro.png or Play Mode
Actual result: Canvas is rendered incorrectly as seen in Repro.png
Reproducible with: 2022.3.10f1, 2023.1.14f1, 2023.2.0b10, 2023.3.0a6
Could not test with: 2021.3.30f1 (GraphicSetting's HDRenderPipelineAsset Assets/Settings/HDRPDefaultResources/HDRenderPipelineAsset.asset is a non updated asset)
Testing environment: Windows 10 Enterprise 21H2
Reproducible on:
VLNQA00379, Oculus (Quest 2), Android 10, CPU: Snapdragon XR2, GPU: Adreno (TM) 650
Not reproducible on: No other environment tested
Notes:
- Reproducible with OpenXR and Single Pass Instanced selected
- Reproducible with Oculus XR Plugin and Single Pass Instanced
- Use the “Z” or “X” keys to rotate the camera in the Player if needed
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