Search Issue Tracker
Fixed
Votes
0
Found in
6000.0.11f1
Issue ID
UUM-76490
Regression
Yes
[Quest 2] Can't look around and hands are not tracked when in Play Mode
Reproduction steps:
1. Open the attached project "ReproProj"
2. Open the “/Assets/Scenes/SampleScene.unity” Scene
3. Enter the Play Mode
4. Move your head and try using hand-tracking
Expected result: Can look around the Scene and hands are tracked
Actual result: Can’t look around the Scene and hands are not tracked
Reproducible with: 6000.0.0b16, 6000.0.11f1
Not reproducible with: 2021.3.40f1, 2022.3.38f1, 6000.0.0b15
Reproducible on:
Play Mode (VLNQA00379, Oculus (Quest 2), Android 10, CPU: Snapdragon XR2, GPU: Adreno (TM) 650)
Not reproducible on:
Windows Standalone Player (VLNQA00379, Oculus (Quest 2), Android 10, CPU: Snapdragon XR2, GPU: Adreno (TM) 650)
Android Player (VLNQA00379, Oculus (Quest 2), Android 10, CPU: Snapdragon XR2, GPU: Adreno (TM) 650)
Testing environment: Windows 10 Enterprise 21H2
Not reproducible on: No other environment tested
Notes:
- Reproducible with Oculus XR, but does not reproduce with OpenXR
- A workaround to switch head tracking back on involves adding a tracked pose driver to CenterEyeAnchor
- A workaround to turn hand tracking back on involves replacing the OculusXR plugin with the OpenXR plugin, adding the Oculus Touch Pro profile, and turning on hand poses
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
Resolution Note:
Fixed by https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-71393