Search Issue Tracker

Duplicate

Votes

0

Found in

6000.0.11f1

Issue ID

UUM-76490

Regression

Yes

[Quest 2] Can't look around and hands are not tracked when in Play Mode

--

-

Reproduction steps:
1. Open the attached project "ReproProj"
2. Open the “/Assets/Scenes/SampleScene.unity” Scene
3. Enter the Play Mode
4. Move your head and try using hand-tracking

Expected result: Can look around the Scene and hands are tracked
Actual result: Can’t look around the Scene and hands are not tracked

Reproducible with: 6000.0.0b16, 6000.0.11f1
Not reproducible with: 2021.3.40f1, 2022.3.38f1, 6000.0.0b15

Reproducible on:
Play Mode (VLNQA00379, Oculus (Quest 2), Android 10, CPU: Snapdragon XR2, GPU: Adreno (TM) 650)

Not reproducible on:
Windows Standalone Player (VLNQA00379, Oculus (Quest 2), Android 10, CPU: Snapdragon XR2, GPU: Adreno (TM) 650)
Android Player (VLNQA00379, Oculus (Quest 2), Android 10, CPU: Snapdragon XR2, GPU: Adreno (TM) 650)

Testing environment: Windows 10 Enterprise 21H2
Not reproducible on: No other environment tested

Notes:
- Reproducible with Oculus XR, but does not reproduce with OpenXR
- A workaround to switch head tracking back on involves adding a tracked pose driver to CenterEyeAnchor
- A workaround to turn hand tracking back on involves replacing the OculusXR plugin with the OpenXR plugin, adding the Oculus Touch Pro profile, and turning on hand poses

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.