Search Issue Tracker
Fixed
Fixed in 5.0.6
Votes
0
Found in [Package]
5.0.6
Issue ID
PBLD-31
Regression
Yes
[ProBuilder] New shape will be created in the location where RMB was pressed when navigating in the Scene view
Reproduction steps:
- Open the “ProBuilderTest” project
- Go to Tools → ProBuilder → ProBuilder Window
- In the ProBuilder window select “New Shape”
- In the Scene view in the “Create Shape” section select Cube
- Rotate the Scene view camera by moving the mouse and holding RMB
- Press LMB to start creating Cube
Expected result: start point of the newly created cube is in a location where LMB is pressed
Actual result: start point of the newly created cube is in a location where RMB was pressed
Reproducible with: 5.0.4, 5.0.6 (2022.2.0a11, 2022.2.0b6, 2023.1.0a8)
Not reproducible with: 5.0.4, 5.0.6 (2020.3.39f1, 2021.3.8f1, 2022.1.14f1, 2022.2.0a10)
Reproduced on: Windows 10
Note: the bug is probably contained in the Editor since the package version has no effect on this case
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- AdaptiveLOD sample has missing prefabs and throws missing prefab errors when the AdaptiveLOD sample is imported and the AdaptiveLOD scene is opened
- Error "transform.position assign attempt for 'x' is not valid" is logged when Moving Game Object to View while a Scene is multi selected
- [Desktop] Plastic move detection mixes up identical files
- SVG Icon has tessellation issues in "Antialiased Arc Encodings", ok with "Basic Triangulation"
- "You may not pass null objects" and "Maximized serialized file backup not found" errors are thrown when maximizing and minimizing docked Multiplayer Play Mode window after Multiplayer Play Mode package is uninstalled
Resolution Note:
Fixing a bug where the RMB is setting the original position of the shape when using the Shape tool although only the LMB should be the correct one.