Search Issue Tracker
Fixed
Votes
0
Found in [Package]
Issue ID
1167237
Regression
No
[Prewarm] Total Time can go into negatives, throwing a 'Thread group size must be above zero' error
Repro steps:
1. Create a Visual Effect asset in the project folder, or select an existing one.
2. Select a negative value for 'PreWarm Total Time'
3. Observe the console errors
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on ShaderLab::ShaderState::ApplyShaderState when entering Play Mode and calling ShaderWarmup.WarmupShaderFromCollection with a shader that has dynamic_branch
- Crash on operator delete[] when a serializable structure in the System namespace is serialized by a MonoBehaviour
- [macOS] forward and backward mouse buttons are recognized as middle mouse button
- NavMeshModifier.OnEnable/OnDisable gets progressively slower when called repeatedly
- "System.Net.CookieContainer" throws an "ArgumentException" error when using a non-UTF-8 machine locale and hostname
Resolution Note:
Fixed in 2021.1.0a2.727