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Votes
0
Found in [Package]
1.5.2
Issue ID
UVSB-1297
Regression
No
Previously selected variables are carrying over when changing to a different kind of variable types
Steps to reproduce:
- Extract Google Drive attachments internal-platformer-kit - Visual Scripting Copy.zip
- Open Level1 Scene.
- Select the Player GameObject in the Hierarchy window.
- Find/Create a Set Variable or Get Variable node in the Script Graph Window
- Change the Variable Kind drop down to Object.
- Select Health
- Change the Variable Kind drop down to Scene.
Expected Results: Default variable is Null/Blank and does not list Health
Actual Results: Default variable is Health and cannot be changed.
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Resolution Note:
Not a bug. As the user can type the variable name in the name field, it has been decided that it is painful to have to re-type it when the variable type is changed (especially because the user can select the wrong type and realize it later).