Search Issue Tracker
Fixed
Fixed in 2021.3.X, 2021.3.30f1
Votes
1
Found in
2021.3.24f1
Issue ID
UUM-35086
Regression
No
Environment reflections are temporarily disabled when entering Prefab Mode
Reproduction steps:
1. Open project “ReflectionBug.zip”
2. Open “Sphere” Prefab by clicking the little arrow icon next to the GameObject in the Hierarchy
Expected result: the reflection is still visible
Actual result: the reflection is not visible
Reproducible with: 2021.2.0a11, 2021.3.24f1, 2022.2.0a16
Not reproducible with: 2020.3.48f1, 2021.2.0a10, 2022.2.18f1, 2023.1.0b15, 2023.2.0a13
Fixed in: 2022.2.0a17
Reproducible on: macOS Ventura 13.2.1 (Intel)
Notes:
- The reflection is still not visible after exiting the Prefab
- Also reproducible in Standalone Player
Workaround: go to “Window\Rendering\Lighting”, click on “Environment”, under "Environment Reflections", change Source to "Custom" and back again to "Skybox"
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- Module installation fails with "Download failed: Validation Failed" errors when using beta.2 Hub version
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Shader Graph Category dropdown cannot be expanded/collapsed when clicking on the text
- Different text alignment in the column header in Entities "System" window
Add comment