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Won't Fix

Votes

7

Found in

2022.3.43f1

Issue ID

UUM-78239

Regression

No

Player crashes or freezes when using DirectX12 after running for several hours

-

How to reproduce:
1. Open the “IN-82460_repro“ project
2. Build the project (File → Build)
3. Copy the “UWB“ folder in the project directory to the folder containing the Build
4. Run the Player and wait for 4 hours

Expected result: The Player continues to run
Actual result: The Player crashes or freezes

Reproducible with: 2022.3.43f1, 6000.0.0b15
Not reproducible with: 6000.0.15f1
Could not test with: 2021.3.43f1 (errors)
Fixed in: 6000.0.0b16

Reproducible on: Windows 10
Not reproducible on: No other environment tested

First few lines of the Stack Traces:
UnityPlayer.dll!TexturesD3D12::DeleteImageDataImmediate(struct D3D12Texture::ImageData )
UnityPlayer.dll!GfxDeviceD3D12::ProcessReleaseQueue(class AtomicStack
,class AtomicStack )
UnityPlayer.dll!GfxDeviceD3D12::EndOfFrameBookkeeping(bool)
UnityPlayer.dll!GfxDeviceD3D12::QueuePresent(class D3D12SwapChain
,bool,bool)

UnityPlayer.dll!VersionedTextureIdMap::FrameCleanup(unsigned __int64,struct core::vector<struct GfxTexture ,0> &)
UnityPlayer.dll!TexturesD3D12::FrameCleanup(unsigned __int64,bool)
UnityPlayer.dll!GfxDeviceD3D12::EndOfFrameBookkeeping(bool)
UnityPlayer.dll!GfxDeviceD3D12::QueuePresent(class D3D12SwapChain
,bool,bool)

Notes:
- CQA could not reproduce the crash (could only reproduce the freeze)
- The issue may take up to 4 hours to reproduce, however, often reproduces within 2 hours

  1. Resolution Note:

    Thank you for reporting a bug to Unity.

    We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way, or that a workaround for the bug may be available.

    Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.

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