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Fixed
Fixed in 2023.2.10f1, 2023.3.0b7, 7000.0.0a1
Votes
0
Found in
2023.2.7f1
2023.3.0b4
Issue ID
UUM-61207
Regression
No
[Physics2D] Setting the radius of a Circle Collider that has composite operation enabled does not work when the offset is changed
How to reproduce:
1. Open the attached project "composite-collider-scale.zip"
2. Select the "Circle" in the Hierarchy window
3. Enter Play Mode
Expected results: In the Scene view the "Circle" radius is 1 unit
Actual results: In the Scene view the "Circle" radius is 5 units
Reproducible with: 2023.1.0a24, 2023.2.7f1, 2023.3.0b4
Not reproducible with: 2021.3.35f1, 2022.3.17f1, 2023.1.0a23
Reproducible on: Windows 10 22H2
Not reproducible on: No other environment tested
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Resolution Note (fix version 7000.0.0a1):
Fix for this issue will be available on Unity 7000.0.0a1 and above
Resolution Note (fix version 2023.3.0b7):
Fix for this issue is available on Unity 2023.3.0b7 and above
Resolution Note (fix version 2023.2.10f1):
Fix for this issue is available on Unity 2023.2.10f1 and above