Search Issue Tracker
Fixed in 5.2.0
Votes
27
Found in
4.6.1p5
Issue ID
669713
Regression
Yes
[Perforce] Unity fails to checkout project assets
To Reproduce:
1. Put attached project inside a workspace & set up a connection to Perforce.
2. Submit everything in the default changelist.
3. Click Connect.
4. Quickly open scene "main".
5. Unity will be in a state where it doesn't automatically checkout a scene if saved and other assets such as materials can be edited and saved without first needing checkout.
6. If you leave the project open, after a few minutes Unity will return to a working state where assets can be checked out properly.
Comments (11)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Blank, Light-Themed "Create Node" window becomes visible on the next project open
- UI Elements/Layout inconsistencies in the Particle System component
- The Game view and Scene view fail to render when launching the Editor with a maximized Render Graph Viewer window
- "List is empty" is poorly visible in the "Create Node" window
- [Android] GameObject with a custom shader becomes invisible when deployed with the Vulkan Graphics API
ErikT
Feb 12, 2015 16:35
Still not checking scenes out for me in Unity5 beta.