Search Issue Tracker
Fixed in 2020.1.X
Fixed in 2019.2.X, 2019.3.X
ParticleSystem.time script API can set invalid time values
values set using this API should be clamped/wrapped immediately, otherwise it can cause asserts in the particle simulation e.g. if set to a value much larger than the duration.
Open Scene 3
Hold space to rewind after some bursts were emitted
Bursts will not replay correctly when releasing the spacebar (asserts may be thrown too, but maybe only in a debug build)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- [Android][Vulcan] "UNITY_DISPLAY_ORIENTATION_PRETRANSFORM" is always 0 when the render pipeline is URP
- Editor loads for a long time when doing an Undo action in a large Shader Graph
- Memory leak when building AssetBundles
- [Asset Bundle] AudioSource output field not staying connected correctly when loaded from Asset Bundle
- [Android] Duolashock4 controller is not detected after disconnecting and reconnecting controller while the Player is running in the background