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Fixed in 2018.3.X

Votes

0

Found in

2018.2.0f2

Issue ID

1060740

Regression

No

Particle System sprite and it's bounds scale differently when scaled in Z axis

Visual Effects - Legacy

-

How to reproduce:
1. Create a new Unity project
2. Import sprite_and_bounds_scale_bug.unitypackage
3. Open Assets > Scenes BugParticleScaleAndBounds scene
4. Select FXMoon in the Hierarchy and press Show Bounds
5. Change Z scale, bounds stretches in Z, sprite stretches in Y

Expected result: Bounds and sprite stretch in the same axis.
Actual result: Bounds and sprite stretch in different axes.

Reproducible with - 2018.3.0a5, 2018.2.0f2, 2017.4.7f1, 2017.2.3p2, 2017.1.4p2

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