Search Issue Tracker
Duplicate
Votes
0
Found in
4.0.0f7
Issue ID
513491
Regression
No
Particle system is different in 4.0 then 3.5
Steps to reproduce :
- download the attached package
- open it in 3.5
- drag the prefab into the scene and notice the particle system
- import the package in 4.0
- drag the prefab to the scene and notice that the particle system is different then in 3.5
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
This is a duplicate of issue #538121