Search Issue Tracker
Duplicate
Votes
0
Found in
4.2.0f4
Issue ID
555751
Regression
No
OnTriggerEnter/OnTriggerExit problem with parent and child
To reproduce:
1. Open project "parentproblem"
2. Open scene "parentproblem"
3. Enter play mode
4. Move player controller into the cube on scene
5. When OnTriggerEnter is called the player controller is made child of the cube
6. Observe as OnTriggerEnter keeps getting called, while player is moving inside the cube
7. Observe as OnTriggerExit is NOT called when player leaves the trigger
(OnTriggerEnter/OnTriggerExit call counts can be inspected on the cube's "parentme" script)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
shubhamswaraj2021
Aug 22, 2020 11:20
good one <a href="https://www.lyricsauto.com">lyricsauto</a>