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Fixed in 5.2.3
Occlusion Culling not working with Shadow enabled Realtime Lights
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All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- Build Pipeline functions cause a re-execution of the last Async task when called in an Async function
- ApiUpdater may leave orphan usings when only type qualified references were present in the source
- [GPU PLM] Indirect bounce is missing in some instances
- Profiler data does not automatically refresh when loaded from a file
- SBP Support for Mip Stripping