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Postponed means that the issue was either a feature request or something that requires major refactoring on our side. Since that makes the issue not actionable in the close future we choose to close it as Postponed and add it on our internal roadmaps and technical debt pages instead.

Postponed

Votes

0

Found in

5.6.0f1

Issue ID

893566

Regression

No

[Mixed Lights] Baked indirect portion of mixed light does not use near plane setting

Shadows/Lights

-

Reproduction steps:
1. Open project attached(Test.zip)
2. Open scene "MixedSpotLight"
3. Generate lighting.

Expected result: There will be reflections from bottom platform.
Actual result: Light is only reflected from middle platform.

Reproduced on: 5.6.0b3, 5.6.0f2, 2017.1.0a5

Since the baked indirect portion of the mixed light does not support near plane like the direct realtime part does, it is possible to get inconsistent lighting behavior in some instances which make use of the near plane setting.

  1. Resolution Note:

    This issue needs to be re-evaluated.

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