Search Issue Tracker
Fixed
Votes
0
Found in [Package]
1.7.3
Issue ID
UVSB-1772
Regression
No
Null Texture warning spamming the console when entering play mode
*Reproducibe on:*
* VS version: 1.7.3
* Unity version: 2021.2.0b7
* Platform: Windows 10
*Steps to Reproduce:*
# Create a game object, add a script machine with a script graph
# Create a simple debug logic on the graph
# Enter play mode
*Actual Results:*
* Null texture warning spamming in the console
{code:java}
null texture passed to GUI.DrawTexture UnityEngine.GUI:DrawTexture (UnityEngine.Rect,UnityEngine.Texture) Unity.VisualScripting.LudiqGUI:OnHeaderIconGUI (Unity.VisualScripting.EditorTexture,UnityEngine.Rect) (at Packages/com.unity.visualscripting/Editor/VisualScripting.Core/Interface/LudiqGUI.cs:958) Unity.VisualScripting.LudiqGUI:OnHeaderGUI (Unity.VisualScripting.LudiqGUI/GetHeaderTitleHeightDelegate,Unity.VisualScripting.LudiqGUI/GetHeaderSummaryHeightDelegate,Unity.VisualScripting.LudiqGUI/OnHeaderTitleGUIDelegate,Unity.VisualScripting.LudiqGUI/OnHeaderSummaryGUIDelegate,Unity.VisualScripting.EditorTexture,UnityEngine.Rect,single&,bool,single) (at Packages/com.unity.visualscripting/Editor/VisualScripting.Core/Interface/LudiqGUI.cs:902) Unity.VisualScripting.LudiqGUI:OnHeaderGUI (Unity.VisualScripting.Metadata,Unity.VisualScripting.Metadata,Unity.VisualScripting.EditorTexture,UnityEngine.Rect,single&,bool) (at Packages/com.unity.visualscripting/Editor/VisualScripting.Core/Interface/LudiqGUI.cs:1044) Unity.VisualScripting.GraphEditor:OnHeaderGUI (UnityEngine.Rect) (at Packages/com.unity.visualscripting/Editor/VisualScripting.Core/Inspection/GraphEditor.cs:42) Unity.VisualScripting.FlowGraphEditor:OnGUI (UnityEngine.Rect,UnityEngine.GUIContent) (at Packages/com.unity.visualscripting/Editor/VisualScripting.Flow/FlowGraphEditor.cs:59) Unity.VisualScripting.Inspector:Draw (UnityEngine.Rect,UnityEngine.GUIContent) (at Packages/com.unity.visualscripting/Editor/VisualScripting.Core/Inspection/Inspector.cs:134) Unity.VisualScripting.LudiqGUI:Editor (Unity.VisualScripting.Metadata,UnityEngine.Rect) (at Packages/com.unity.visualscripting/Editor/VisualScripting.Core/Interface/LudiqGUI.cs:102) Unity.VisualScripting.GraphInspectorPanel:OnGUI (UnityEngine.Rect) (at Packages/com.unity.visualscripting/Editor/VisualScripting.Core/Windows/GraphInspectorPanel.cs:39) Unity.VisualScripting.SidebarPanel:OnGUI (UnityEngine.Rect,single&,System.Nullable1) (at Packages/com.unity.visualscripting/Editor/VisualScripting.Core/Windows/Sidebars/SidebarPanel.cs:151)
Unity.VisualScripting.Sidebar:OnGUI (UnityEngine.Rect) (at Packages/com.unity.visualscripting/Editor/VisualScripting.Core/Windows/Sidebars/Sidebar.cs:149)
Unity.VisualScripting.Sidebar:DrawLayout () (at Packages/com.unity.visualscripting/Editor/VisualScripting.Core/Windows/Sidebars/Sidebar.cs:55)
Unity.VisualScripting.GraphWindow:OnGUI () (at Packages/com.unity.visualscripting/Editor/VisualScripting.Core/Windows/GraphWindow.cs:592)
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)`{code}
*Expected Results:*
* No warnings should appear in the console.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite Masks affect Sprite Renderers outside their range when a Light2D is present with specific Target Sorting Layers selected
- URP Lens Flare is rendered in the wrong position when Render Graph Compatibility Mode is enabled and Render Scaling is not 0
- Editor crashes on DrvPresentBuffers when loading RenderDoc while using OpenGLES 3.0 or OpenGLES 2.0 Graphics API
- [Test Runner] Incorrect name under Window > Panel after project restart
- [iOS] Crash when using fallback fonts created at runtime
Resolution Note:
PR: https://github.cds.internal.unity3d.com/unity/com.unity.visualscripting/pull/469