Search Issue Tracker
Fixed
Fixed in 1.5.0
Votes
0
Found in [Package]
1.4.4
Issue ID
ISXB-375
Regression
No
NotImplementedException when input Action is replaced
Reproduction steps:
1. Open user attached “InputActionRebindingExtensions_Repro.zip”
2. Open Assets > Scenes > SampleScene
3. Enter Play mode
4. Press the “A” key on your keyboard and observe the Console
5. Select “Save Override”
6. Double click on “ChangeableActions” Input Action Asset
7. Delete and recreate “Action1”
8. Save Asset
9. Enter Play mode
10. Click the “A” button on your keyboard and “Load Override”
Expected result: No error message in the Console
Actual result: “NotImplementedException: The method or operation is not implemented.”
Reproduced with: 2020.3.42f1, 2021.3.14f1, 2022.1.24f1, 2022.2.0f1, 2023.1.0a21
Reproducible on: Windows 11
Note:
- Not reproducible on a build
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size
Add comment