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Found in [Package]

netcode-gameobjects-1.13.0

netcode-gameobjects-2.3.2

Issue ID

MTTB-1306

Regression

No

NetworkVariable error occurs when its generic type's IEquatable is also generic

Package: Multiplayer Netcode for GameObjects

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How to reproduce:
1. Open the “IN-100948_GenericTypeBug“ project
2. Observe the Console

Expected result: No errors appear
Actual result: Error is present: “Unity.Netcode.Editor.CodeGen.NetworkBehaviourILPP: (0,0): error - TestClassNotWorking1<System.Int32>: Managed type in NetworkVariable must implement IEquatable<TestClassNotWorking1<System.Int32>>”

Reproducible with: 1.9.1(2022.3.35f1), 1.13.0(2022.3.62f1, 6000.0.49f1, 6000.1.3f1, 6000.2.0b1), 2.3.2(6000.0.49f1, 6000.1.3f1, 6000.2.0b1)

Reproducible on: macOS 15.4.1 (M1 Max), Windows 11 (by user)
Not reproducible on: no other environments tested

Note: The issue does not reproduce if the class implements IEquatable<MyClass<int>>, instead of generic type

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