Search Issue Tracker
Fixed
Fixed in 2021.3.48f1, 2022.3.57f1, 6000.0.35f1, 6000.1.0b2, 7000.0.0a17
Votes
4
Found in
2021.3.44f1
2022.3.52f1
6000.0.26f1
6000.1.0a2
7000.0.0a1
Issue ID
UUM-86544
Regression
No
Nested canvases do not inherit sorting layer of parent when viewed in prefab mode
Reproduction steps:
1. Open the attached “BugRepro” project
2. Open the “Assets/Scenes/SampleScene.unity“ Scene
3. Select the “Window” prefab in the Hierarchy window
4. In the Scene view, observe that the *“*Window*”* prefab is displayed with some buttons (nested prefabs) visible at the top
5. Open the “Window” prefab in context mode (click the Arrow to the right of the prefab instance)
6. Observe the Scene view
Expected result: The buttons should be visible at the top of the window
Actual result: The buttons are not visible at the top
Reproducible with: 2021.3.44f1, 2022.3.52f1, 6000.0.26f1, 6000.1.0a2
Reproducible on: Windows 11
Not reproducible on: No other environment tested
Note: Setting the sorting layer from "UI" to "Default" solves the issue
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on DynamicHeapAllocator::CreateTLSFBlock when opening a specific project
- Scene flickers when using Mesh Output with SpriteLit Shader in 2D project
- “Cache Management” text is misaligned in Preferences > Package Manager
- [macOS] network permission shows the name of previously closed app when different app requests network access
- Delta value returned by mouse movementsMonitor is different when changing Screen Resolution
Add comment