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Not Reproducible
Votes
0
Found in
2017.2.0f3
Issue ID
962389
Regression
Yes
Multiple child objects in negatively scaled parent object transformed by gizmo move in opposite sides
To reproduce:
1. Open attached Unity project "MoveTest.zip"
2. Open "test" scene
3. Select more than one child GameObject in parent GameObject "Parent"
4. Move selected objects by X axis using the transform gizmo
Result: No matter how many objects (more than one) are selected, one will always move to an opposite position than the rest of the selected objects when parent x scale is set to a negative number (see attached gif "negativescale.gif")
Note: Same applies to Y axis
Regression first introduced in: 2017.2.0b1
reproduced on: 2017.2.0b1, 2017.2.0f3
Not reproduced on: 5.6.4p1, 2017.1.2p2, 2017.3.0b6
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Maisey
Nov 07, 2017 10:06
Fixed in 2017.2p1
Maisey
Nov 06, 2017 16:51
Have this issue too, although it seems to happen with or without negative scale, they move different amount depending on how big the difference there is between the objects that you move. In other words, their movement in the editor is scaled by their...scale. My project was upgraded from Unity 5.5.0f3 maybe this issue only occur in upgraded projects?