Search Issue Tracker
Fixed in 5.3.3
Votes
2
Found in
5.3.0f4
Issue ID
753593
Regression
Yes
[MovieTexture] standalone build locks on 1st frame with OSX and crashes on "BaseVideoTexture::UpdateVideoTextures" with Windows
Reproduction steps:
1. Open attached "test74" Unity project.
2. Open and play "TestScene".
3. Notice, that "MovieTexture" is rendered correctly.
4. Build and run "TestScene" as standalone build.
Actual result: OSX standalone build renders black and Windows standalone build crashes on "BaseVideoTexture::UpdateVideoTextures".
Expected result: "MovieTexture" renders as usual.
Additional notes:
*The upper left frame loads the movie from resources through script.
*The lower right frame has the movie assigned to a material in the editor.
Not reproducible with: 5.2.4f1.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inconsistent NullReferenceException while connecting Edges in the Graph
- Output Decals URP link in Learning Templates directs to HDRP Lit Decal Documentation
- Performing Undo Redo for Convert to Property action creates a ghost Node
- Crash on GameObject::IsActiveIgnoreImplicitPrefab when opening a specific project
- Default Input Action Asset creates unsaved changes when clicking on Button actions
Aras
Mar 09, 2016 05:09
One underlying issue was fixed (the one that was affecting both Mac & Windows). There's still one issue remaining on Mac (standalone 64 bit builds only); should be fixed in 5.3.3p3.
MikeHergaarden
Mar 05, 2016 12:25
Incorrectly closed.
Still crashes on 5.3.3p2. Case 777178
Jaroslav-Stehlik
Mar 04, 2016 16:33
On Mac Unity 5.3.3f1 OS X EL Capitan 10.11.3 still crashes only in runtime not in editor.