Search Issue Tracker
Fixed in 5.4.0
Votes
0
Found in
5.3.0f1
Issue ID
746020
Regression
Yes
Model importer fails to process mask transforms
Reproduction steps:
1. Open attached project
2. Click on the "ply_gn_warrior_00" prefab (in Assets\Models\ply_gn_warrior_00.fbx)
3. Click the animation tab
4. In Mask drop-down expand the Transform drop-down
5. Notice that the Transform drop-down is empty (check Screenshot.png)
Actual result: The Transform drop-down is empty.
Expected result: The Transform drop-down shouldn't be empty.
Note: When clicking the "Fix Mask" button and applying the changes the "Fix Mask" button is still displayed (mask wasn't fixed).
Regression introduced in: 5.3
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The TileMap grid in the Tile Palette is not visible when Screen Space Ambient Occlusion is enabled
- Pressing “-” twice to remove a Tag in Project Settings > Tags and Layers throws errors in the Console window
- "State comes from an incompatible keyword space" error when clicking on a shader
- Test Runner's Player test fails when the IL2CPP scripting backend is selected
- [Accelerator] Texture uploads to the cache server are duplicated when switching between Texture Formats
Add comment