Search Issue Tracker


Fixed in 2022.3.11f1, 2023.1.17f1, 2023.2.0b13, 2023.3.0a8



Found in





Issue ID




Mesh Renderers are flickering and have graphical artifacts in the Player when built for WebGL and on an M1 macOS



How to reproduce:
1. Open the user-attached “” Project
2. Build the Project on WebGL with the “SampleScene” Scene added (File → Build Settings → Build And Run)
3. Observe the Player

Expected result: No graphical artifacts / flickering meshes
Actual result: All Meshes are either flickering or have graphical artifacts

Reproducible with: 2022.3.2f1, 2023.1.0f1, 2023.2.0a20
Not reproducible with: 2021.3.27f1
Couldn’t test with: 2022.2.0a19 - Player freezes when done building

Reproducible on: macOS Ventura 13.2.1 (M1 Max)
Not reproducible on: macOS Ventura 13.4 (Intel)

- To reproduce on other Streams, Blender has to be installed, otherwise, Prefabs get corrupted when changing versions
- Regression searching is impossible due to the Player freezing in the alpha versions
- Not reproducible in Play Mode
- Not reproducible on Standalone Player
- Not reproducible on a new Project
- As the user describes the issue:
Mesh Renderer - “Black flickering squares and artifacts”
Skinned Mesh Renderer - “Strange zappy effect”

Comments (1)

  1. josefgrunig

    Sep 06, 2023 08:58

    For those looking for a temporary fix:
    Set the URP's Depth Priming Mode from auto to disabled.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.