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Won't Fix
Won't Fix in 6000.0.X
Votes
2
Found in
2021.3.37f1
2022.3.25f1
2023.2.19f1
6000.0.0b15
Issue ID
UUM-69719
Regression
No
Memory usage keeps growing and Player finally crashes when It's built for "Intel 32-bit" Architecture with IL2CPP backend
Reproduction steps:
1. Open the attached “BugRepro” project
2. In Build Settings (File > Build Settings…), set the Architecture setting to “Intel 32-bit”
3. Build And Run the project
4. Observe the “GC Used memory” and “GC Reserved Memory” in the built Player
Expected result: The memory usage rises for a couple of second and stays stable after that
Actual result: The memory usage keeps rising and the Player crashes
Reproducible with: 2021.3.37f1, 2022.3.25f1, 2023.2.19f1, 6000.0.0b15
Reproducible on: Windows 11
Not reproducible on: No other environments tested
Note: In version 6000.0.0b15 the memory usage statistic is not visible, but the Player still crashes
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Resolution Note:
There are no fixes planned for this Bug
Resolution Note (6000.0.X):
There are no fixes planned for this Bug