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Fixed in 2020.2.X

Fixed in 2019.3.X, 2020.1.X

Votes

23

Found in

2019.3.0a11

2020.1

2020.2

Issue ID

1176131

Regression

Yes

Crash on ProcessShadowCasterNodeVisibilityAndCullWithoutUmbra when the project is using URP/LWRP

Graphics - General

-

How to reproduce:
1. Open the attached project named "Case_1176131"
2. Open the "DepthSimple" Scene located in AkilliMum\Samples\SRP\Mirror\Scenes
3. Generate the Scene lighting
4. Enter Play mode and move around the Scene

Expected result: Editor functions normally
Actual result: Editor crashes

Reproducible with: 2019.3.0a11, 2019.3.4f1, 2020.1.0a26, 2020.2.0a1
Not reproducible with: 2017.4.32f1, 2018.4.7f1, 2019.2.21f, 2019.3.0a10

Reproducible with package versions: 7.0.0, 7.2.1, 9.0.0-preview.0
Not reproducible with package versions: 6.9.1 and lower

Graphics APIs tested: D3D11, D3D12, Vulkan

Notes:
1. The crash occurs when entering Play mode, baking lights or moving around the Scene view

  1. Resolution Note (fix version 2020.2):

    Fixed in 2020.2.0a5

  2. Resolution Note (fix version 2020.1):

    Fixed in 2020.1.0b4

  3. Resolution Note (fix version 2019.3):

    Fixed in: 2019.3.8f1

Comments (16)

  1. McGunn

    Jan 08, 2020 14:45

    I'm also looking for a workaround for this.

  2. BATTLEKOT

    Jan 05, 2020 13:24

    Same problem with Unity 2019.3f03

  3. SgtOkiDoki

    Jan 04, 2020 17:43

    Same issue

  4. DrabanL

    Dec 31, 2019 17:31

    same here

    fogbugz case 1207828

  5. AkilliMum

    Dec 16, 2019 10:00

    Same thinks happens when try to bake reflection probes and there is a planar reflection script (registered to render events of camera).

  6. IrishLegend

    Oct 22, 2019 00:39

    Is there a work around for this?

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