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Fixed in 2020.2.X
Fixed in 2019.3.X, 2020.1.X
Votes
23
Found in
2019.3.0a11
2020.1
2020.2
Issue ID
1176131
Regression
Yes
Crash on ProcessShadowCasterNodeVisibilityAndCullWithoutUmbra when the project is using URP/LWRP
How to reproduce:
1. Open the attached project named "Case_1176131"
2. Open the "DepthSimple" Scene located in AkilliMum\Samples\SRP\Mirror\Scenes
3. Generate the Scene lighting
4. Enter Play mode and move around the Scene
Expected result: Editor functions normally
Actual result: Editor crashes
Reproducible with: 2019.3.0a11, 2019.3.4f1, 2020.1.0a26, 2020.2.0a1
Not reproducible with: 2017.4.32f1, 2018.4.7f1, 2019.2.21f, 2019.3.0a10
Reproducible with package versions: 7.0.0, 7.2.1, 9.0.0-preview.0
Not reproducible with package versions: 6.9.1 and lower
Graphics APIs tested: D3D11, D3D12, Vulkan
Notes:
1. The crash occurs when entering Play mode, baking lights or moving around the Scene view
Comments (16)
-
McGunn
Jan 08, 2020 14:45
I'm also looking for a workaround for this.
-
BATTLEKOT
Jan 05, 2020 13:24
Same problem with Unity 2019.3f03
-
SgtOkiDoki
Jan 04, 2020 17:43
Same issue
-
DrabanL
Dec 31, 2019 17:31
same here
fogbugz case 1207828
-
AkilliMum
Dec 16, 2019 10:00
Same thinks happens when try to bake reflection probes and there is a planar reflection script (registered to render events of camera).
-
IrishLegend
Oct 22, 2019 00:39
Is there a work around for this?
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Resolution Note (fix version 2020.2):
Fixed in 2020.2.0a5
Resolution Note (fix version 2020.1):
Fixed in 2020.1.0b4
Resolution Note (fix version 2019.3):
Fixed in: 2019.3.8f1