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Active
Votes
2
Found in
1.0.13
Issue ID
UUM-131960
Regression
No
Long asset save time
Write asset changes to disk is too long
Project size > 50GB
Attached profiler data
https://discussions.unity.com/t/how-do-i-disable-behavior-graph-autosave/1700445/5
Please add the ability to disable autosave of the behavior graph
Public status: Public
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
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