Search Issue Tracker
Fixed
Fixed in 1.3.1
Votes
0
Found in [Package]
1.1.1
Issue ID
LOC-614
Regression
No
Localization assets cannot be created inside embedded packages
Reproduction steps:
1. Open the attached "T1180378_LocalizationPackage.zip" project
2. Open the Localization Tables window (Window > Asset Management > Localization Tables)
3. Click on Create
4. Navigate to “Packages/com.enginesupport.mytest/Runtime/” and choose it as the path
Expected result: The table is created successfully
Actual result: The table is not created, a warning and two errors are logged in the Console
Reproducible with: 0.2.1-preview (2019.4.36f1), 1.1.1 (2019.4.36f1, 2020.3.29f1, 2021.2.12f1, 2022.1.0b8, 2022.2.0a5)
Thrown warning: Invalid AssetDatabase path: /.../1404945_T1180378_LocalizationPackage/Packages/com.enginesupport.mytest/Runtime/New Table 1 Shared Data.asset. Use path relative to the project folder.
Thrown errors:
- Couldn’t create asset file\!
- UnityException: Creating asset at path /.../1404945_T1180378_LocalizationPackage/Packages/com.enginesupport.mytest/Runtime/New Table 1 Shared Data.asset failed.
-
DImadron
Dec 17, 2022 22:21
Happening in Unity 2021.3.15f1 (v1.3.2)
-
AndrewSpalato
Oct 30, 2022 05:16
Happening in Unity 2021.3.8f1 (v1.3.2)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Mobile] Developer Console does not appear when an error is thrown
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection
Resolution Note (fix version 1.3.1):
Fixed in 1.3.1