Search Issue Tracker
By Design
Votes
2
Found in
2018.2.0b4
Issue ID
1045941
Regression
No
"Loading script assembly ... failed!" errors when importing "Microsoft.CodeAnalysis.CSharp.Scripting"
Reproduction steps:
1. Open "RoslynTest.zip" project
2. Look at the Console window
Expected Result: No errors should be present from importing
Actual Result: importing "Microsoft.CodeAnalysis.CSharp.Scripting" causes Script Assembly errors
Reproduced with: 2018.3.0a1, 2018.2.0b7, 2018.1.4f1, 2018.1.0a1, 2017.4.5f1, 2017.3.2f1, 2017.2.3f1, 2017.1.4p1
Note:
Loading script assembly "Assets/PublishedFromVisualStudio/System.IO.Compression.dll" failed!
Loading script assembly "Assets/PublishedFromVisualStudio/System.Text.Encoding.CodePages.dll" failed!
Delete "SyntaxParseTest.cs" to repro with 2017.4 and lower
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The UI is not visible when resizing out of focus built Player window with Application.runInBackground set to false
- [Linux] "Error while reading movie" errors are thrown when opening templates
- Standalone Profiler process is hidden in macOS dock
- Shader warnings are being thrown after building Mixed Reality Template
- Error is thrown when entering play mode with build profiles docked and standalone profiler open
Resolution Note:
Assembly references are missing in the included project. Newer versions of Unity (2019.2 at least) report better errors alluding to this.