Search Issue Tracker
Fixed
Fixed in 6000.3.15f1, 6000.4.6f1, 6000.5.0b7, 6000.6.0a4
Votes
1
Found in
6000.3.12f1
6000.4.1f1
6000.5.0b1
6000.6.0a1
Issue ID
UUM-137598
Regression
Yes
[LinuxEditor] Shift/Alt modifier keys are not recognized in Anchor Presets when adjusting Rect Transform
Reproduction steps:
1. Open the attached “IN-137733” project”
2. Open the “Scenes/SampleScene” Scene
3. Select the “Canvas/Panel” GameObject in the Hierarchy window
4. Open the “Anchor Presets” popup under “Rect Transform” Component in the Inspector window
5. Hold Shift, Alt, or Shift+Alt keys
Actual result: Options do not change
Expected result: Shift key enables “Also set pivot”, Alt key enables “Also set position”
Reproducible with: 6000.3.0a2 (d454866889d5), 6000.3.12f1, 6000.4.1f1, 6000.5.0b1, 6000.6.0a1
Not reproducible with: 6000.0.70f1, 6000.3.0a1 (4592b02ab560)
Reproducible on: Ubuntu 24.04.4
Not reproducible on: Windows 11
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on Scripting::ScriptingWrapperFor when exiting Play Mode during an active web request
- Material Inspector shortly disappears resulting in "Add Component" button jumping when the Material is recompiled
- Hand Interaction Profile breaks hand teleport to arbitrary locations
- Grabbing Dynamic Attach interactable in Interaction Simulator makes controller spin
- XRI Starter Assets Interactable shader generates Console warnings
Resolution Note:
Fixed in 6000.6.0a4
Resolution Note (fix version 6000.6.0a4):
Fixed in 6000.6.0a4
Resolution Note (fix version 6000.5.0b7):
Fixed in 6000.5.0b7
Resolution Note (fix version 6000.4.6f1):
Fixed in 6000.4.6f1
Resolution Note (fix version 6000.3.15f1):
Fixed in 6000.3.15f1