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Won't Fix

Won't Fix in 6000.6.X

Votes

0

Found in

6000.0.71f1

6000.3.12f1

6000.4.1f1

6000.5.0b1

6000.6.0a1

Issue ID

UUM-138164

Regression

No

[Linux] Scrub cursor does not appear on numeric labels in the Grid and Snap Settings overlay after resetting it

Steps to reproduce:

  1. Create a new project using Universal 3D template
  2. In Scene View open the Grid and Snap Settings from the Grid Overlay
  3. Hover over and click and drag on the "Opacity" Label to modify its value to anything
  4. Click on the three dots in the Grid and Snap Settings
  5. Select "Reset"
  6. Hover over again over the "Opacity" label or any value with a value cursor drag
  7. Observe the cursor

Actual results: Cursor does not change to the scrub/arrow cursor

Expected results: Cursor changes to the scrub/arrow cursor when hovering over the “Opacity” label or other draggable numeric labels

Reproducible with versions: 2023.1.0a4, 6000.0.71f1, 6000.3.12f1, 6000.4.1f1, 6000.5.0b1, 6000.6.0a1

Tested on (OS): Ubuntu 24.04 (reproducible), macOS 26.3 (not reproducible)

Notes:

  • It is still possible to modify the values by clicking and dragging, its just the cursor that does not change its state
  • This issue can sometimes also be observed in other parts of the Editor, such as the Transform component, but this appears to be the easiest way to reproduce it
  • Reproduction can be inconsistent
  1. Resolution Note:

    Thank you for reporting a bug to Unity.

    We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way, or that a workaround for the bug may be available.

    Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.

  2. Resolution Note (6000.6.X):

    Thank you for reporting a bug to Unity.

    We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way, or that a workaround for the bug may be available.

    Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.

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