Search Issue Tracker
Fixed in 2019.1.X
Fixed in 2017.4.X, 2018.1.X, 2019.2.X
Votes
14
Found in
2017.3.0f3
2019.1
Issue ID
987230
Regression
Yes
[Linux] keystrokes recorded twice
-e: when typing into input fields each letter is recorded twice for each key stroke
--works well in 2017.1.2p4., 2017.2.1p1, stops working in 2017.3.0f3
-repro:
--open attached project
--build linux standalone
--run build
--enter something into either input field
--NOTICE the letters being written twice
Comments (41)
-
cobolfoo
May 10, 2018 23:11
Same here on the latest 2018 beta, Ubuntu 18.04.
Seems to not affecting Ubuntu 16.04!
-
mmozeiko
May 07, 2018 23:36
I also see this issue still happening with 2018.1.0f2 version on Ubuntu.
-
tudor-ciomartan
May 02, 2018 22:09
Still occurring with Unity 2018.1.0f2
-
x4000
May 02, 2018 19:55
A fix for this in 2017.4 would be extremely welcome.
-
singhblom
Apr 16, 2018 13:46
I just ran into this issue on Unity 2018.1.0b13 (64bit) on Ubuntu 17.10, so I'm not sure if it's been correctly resolved.
-
zibas
Mar 24, 2018 18:37
Not fixed in 2017.4
-
hobbyte
Mar 19, 2018 10:26
I'm not sure if I'm late to the party, but I just wanted to add my two cents:
Characters aren't actually typed twice - the "basic" key is typed before the actual input, so for example, "Hi@Unity" becomes "hHii2@uUnniittyy".
If the issue has been fixed, then I expect the dev who fixed it already noticed this, but I figured I should mention it anyway.
-
mous92
Feb 22, 2018 11:53
Same issue causing me problems.
Using Unity3D,3,0f2
Build is Linux x64
Linux system is Ubuntu 16.04.1 -
mosaic_school
Feb 16, 2018 14:02
Same issue on Ubuntu 17.10 with 2017.3.0p2.
Might also be related to: https://fogbugz.unity3d.com/default.asp?1002072_98upj5ev8scmvcti -
ratchet01
Feb 15, 2018 17:06
I have this issue with 2017.3.0p2 on ubuntu 16.04 but NOT on arch linux. I suspect that there is a difference between how some unity dependency is built for ubuntu as compared to arch.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping
Resolution Note (fix version 2019.1):
Fixed keystrokes from being recorded twice while using text fields in play mode in the editor.