Search Issue Tracker
Won't Fix
Votes
0
Found in
2023.2.19f1
Issue ID
UUM-69656
Regression
Yes
Legacy Runtime Font displays Japanese characters as ◻︎◻︎◻︎◻︎
Reproduction steps:
1. Open the attached project “ReproProject“
2. Open the scene “Assets/Scenes/SampleScene.unity”
3. Enter Play mode
4. In the Game View, observe the text displayed after the “Legacy” keyword (i.e Legacy: ___)
Expected result: Legacy: あいうえお
Actual result: Legacy: ◻︎◻︎◻︎◻︎
Reproducible with: 2023.2.17f1, 2023.2.19f1
Not reproducible with: 2021.3.37f1, 2022.3.25f1, 2023.2.16f1, 6000.0.0b15
Reproduced on: Windows 11 23H2 (22631.3007), macOS 14.4.1 23E224 Darwin 23.4.0 (user’s)
Not reproduced on: No other environment tested
Notes:
- Reproducible in Standalone Player
- Not reproducible on Android
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera
Resolution Note:
Updates for 2023.2 have ended. This is fixed in Unity 6.