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Fixed in 2021.3.26f1
Fixed in 2023.1.0b19
Votes
0
Found in
2020.3.41f1
2021.3.13f1
2022.1.23f1
2022.2.0b15
2023.1.0a18
Issue ID
UUM-19025
Regression
Yes
[iOS] "Force iOS Speakers when Recording" does not work when "Prepare iOS for Recording" is enabled
How to reproduce:
1. Open the attached "MicrophoneAudio-TestProject-master.zip" project
2. Build the Scene "SampleScene" for iOS
3. Connect headphones to the iOS device
4. Run the created Build on the device
5. In the App, click "Start-1" and "Play"
6. Say something into the device's microphone
Expected result: Audio is played through the device's speakers
Actual result: Audio is played through the headphones
Reproducible with: 2020.3.41f1, 2021.3.13f1, 2022.1.23f1, 2022.2.0b15, 2023.1.0a18
Reproduced on:
- iPhone 12 mini (iOS 14.1)
- iPhone 14 (iOS 15.0)
Notes:
- If only a single setting of the two is enabled, then they behave as expected
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Resolution Note (fix version 2021.3.26f1):
Fixed by https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-19505
Resolution Note (fix version 2023.1.0b19):
Fixed by https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-19505