Search Issue Tracker
Fixed
Fixed in 6000.5.X, 6000.5.0a4
Votes
0
Found in
6000.0.61f1
6000.2.13f1
6000.3.0f1
6000.4.0a4
6000.5.0a1
Issue ID
UUM-127615
Regression
No
"Invalid vertex attribute format" error message does not mention "bytes" when the data size is mismatched
Reproduction Steps:
1. Open the attached “IN-124921“ project
2. Open the “TestScene”
3. Enter Play mode
4. Observe the error message in the console
Expected Result: The shown error says “Invalid vertex attribute format+dimension value (UInt8 x 3, data size must be multiple of 4 {}bytes{})”
Actual result: The shown error says “Invalid vertex attribute format+dimension value (UInt8 x 3, data size must be multiple of 4)”. "Bytes" are not mentioned in the error, causing confusion with bits
Reproducible with: 6000.0.61f1, 6000.2.13f1, 6000.3.0f1, 6000.4.0a4, 6000.5.0a1
Reproducible on: macOS 26.1
Not reproducible on: No other environments tested
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Add comment