Search Issue Tracker
Fixed
Votes
0
Found in
2022.3.16f1
2023.2.4f1
Issue ID
UUM-59185
Regression
Yes
"IndexOutOfRangeException" exception is thrown when selecting multiple values in the MaskField
Reproduction steps:
1. Open the “ReproProject“ project
2. Open the “Assets/Scenes/SampleScene“ scene
3. Select the “Sphere“ GameObject in the Hierarchy window
4. Change the "Test Value" value to "Default", "Light1" and "Light2" values in the Inspector window
6. Observe the Console window
Expected result: No errors are thrown in the Console window
Actual result: “IndexOutOfRangeException: Index was outside the bounds of the array.“ exception is thrown in the Console window
Reproducible with: 2022.3.14f1, 2022.3.16f1, 2023.2.4f1, 2023.3.0a17
Not reproducible with: 2021.3.33f1, 2022.3.13f1
Fixed in: 2023.3.0a18
Reproducible on: Windows 11 Pro (22H2)
Not reproducible on: No other environment tested
Note: Selecting the “Test Value” property’s values one by one from the Dropdown does not throw an error
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping
Resolution Note:
Fixed by https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-58570