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Fixed in 2020.1.X

Fixed in 2019.3.X



Found in


Issue ID




[Improved prefabs] Editor crashes on applying joint dependency override when Rigidbody is removed

Scene Management


Editor crashes on applying joint dependency override when Rigidbody is removed. Refer the attached video.

Steps to reproduce:
1) Create new project
2) Create empty gameObject > Drag and drop in project to make a prefab "A".
3) In hierarchy, select prefab A > Add configurable joint > Apply.
4) select prefab A > Remove configurable joint > Remove Rigidbody.
5) In override window > Apply Rigidbody > Revert Configurable joint.

Actual result: Editor crashes
Expected result: Editor throws a warning, "Rigidbody cannot be removed because of joint dependency".

Occurs on: 2019.3.0a7, 2019.2.0b7, 2019.1.0f2, 2018.3.9f1

Environment: Both Windows and Mac

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