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Votes
0
Found in [Package]
4.1.0, 3.0.10
Issue ID
1242580
Regression
Yes
[Improved Prefab] SpriteShape instance does not reflect in the scene on changing colour in its prefab
-SpriteShape instance does not reflect in the scene on changing colour in its prefab.
-Blue highlights appear in front of Color properties in the Inspector.
Steps to repro:
1. Create a new Project.
2. Windows > Package Manager > 2D Sprite Shape.
3. Gameobject > 2D Object > Sprite Shape > Change Color > Green.
4. Create its prefab > Change Color > Red.
Actual Result:
Sprite Shape instance does not reflect in the scene on changing color in its prefab.
Expected Result:
Sprite Shape instance should be reflected as per the prefab changes.
Reproducible in:
2020.2.0a10, 2020.1.0b8 with package Version 4.1.0
2019.3.09f1 with package Version 3.0.10.
2019.2.0a11 with package Version preview.11 - 2.1.0
Working Fine in:
2019.2.0a8 with preview.2 - 2.0.0
Note: Could not Test in 2019.2.0a10 & 2019.2.0a9. due to 2D Sprite Shape package is broken.
Environment:
Occurring on Windows 10 & Mac 10.15
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Resolution Note:
A valid SpriteShape profile must be set in the SpriteShape Controller.
If its not set, a default texture is used only to make proto-typing shapes easier in Editor mode only.
Without SpriteShape profile being set, it does not render anything in Runtime.
With a valid SpriteShape Profile set, Prefab flow works as expected.